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ani::Memory Class Reference

#include <Memory.h>

Inheritance diagram for ani::Memory:

ani::Body ani::Operator< __EntityType > ani::Operator< ani::Body > ani::Particle ani::DynamicSystem< ani::Body > ani::FireParticle ani::BinaryForceOperator< __EntityType > ani::ColorWithAgeOperator< __EntityType > ani::Emitter< __EntityType > ani::GlobalOperator< __EntityType > ani::GrimReaperOperator< __EntityType > ani::GrowWithAgeOperator< __EntityType > gator::Acceleration gator::CollisionResponseOperator gator::DriveNavigationOperator gator::GlueOperator gator::SetEqualOperator gator::TetherOperator gator::TireForceOperator gator::TravelPrimitive List of all members.

Public Methods

 Memory ()
virtual ~Memory ()
bool isInSystem () const
void isInSystem (bool setting)

Constructor & Destructor Documentation

ani::Memory::Memory   [inline]

Definition at line 39 of file Memory.h.

virtual ani::Memory::~Memory   [inline, virtual]

Definition at line 40 of file Memory.h.

Member Function Documentation

bool ani::Memory::isInSystem   const [inline]

Definition at line 41 of file Memory.h.

void ani::Memory::isInSystem bool    setting [inline]

Definition at line 42 of file Memory.h.

The documentation for this class was generated from the following file:
Generated on Wed Jun 12 01:54:06 2002 for Animaniac by doxygen1.2.15