Compounds | |
class | Acceleration |
class | Car4WheelsMethod |
a travel method that implements the common "drive" metaphor fround in many VR systems. More... | |
class | CollisionDetector |
class | CollisionResponseOperator |
simple collision/response. More... | |
class | DriveNavigationOperator |
Features of this operator: apply local force this pushes the body "forward" in its local coordinate frame. More... | |
class | GlueOperator |
GlueOperator glues two entities to each other. More... | |
class | Gravity |
class | PlaneCollisionDetector |
this is a sample detector provided with gator. More... | |
class | SetEqualOperator |
SetEqualOperator sets two entities equal to each other. More... | |
class | SimpleDriveMethod |
a travel method that implements the common "drive" metaphor fround in many VR systems. More... | |
class | SimpleFlyMethod |
a travel method that implements the common "fly" metaphor found in many VR systems. More... | |
class | TetheredDriveMethod |
a travel method that implements the common "drive" metaphor fround in many VR systems. More... | |
class | TetherOperator |
TetherOperator sets two entities equal to each other. More... | |
class | TireForceOperator |
force from steering - tire force simulates tangential force as car turns. More... | |
class | TravelMethod |
travel method. More... | |
class | TravelMethodFactory |
use this object to create pre-built travel methods. More... | |
class | TravelPrimitive |
Typedefs | |
typedef boost::shared_ptr< CollisionDetector > | CollisionDetectorPtr |
Enumerations | |
enum | EdgeState { DOWN, UP, EDGE_DOWN, EDGE_UP } |
digital button state description. More... | |
Functions | |
void | computeCollisionForces (const gmtl::Vec3f &polygonNormal, const gmtl::Vec3f &incomingVector, float elastic_coef, float friction_coef, float mass, float timeDelta, gmtl::Vec3f &frictionForce, gmtl::Vec3f &normalForce) |
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digital button state description.
Definition at line 17 of file TravelMethod.h. Referenced by gator::TetheredDriveMethod::digitalInput(), gator::SimpleFlyMethod::digitalInput(), gator::SimpleDriveMethod::digitalInput(), and gator::Car4WheelsMethod::digitalInput(). |
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Definition at line 9 of file Collision.h. Referenced by gator::TireForceOperator::exec(), and gator::CollisionResponseOperator::exec(). |