#include <CurrentOperator.h>
Inheritance diagram for ani::CurrentOperator< __EntityType >:

Public Methods | |
| CurrentOperator () | |
| virtual | ~CurrentOperator () |
| void | setSpeed (const gmtl::Vec3f &speed) |
| virtual void | exec (DynamicSystem< __EntityType > &ps, float timeDelta) |
| apply this force function to the particle. More... | |
FORCE by some fluid (i.e. air, water, goo) accelerates particle until it reaches a certain velocity
Definition at line 18 of file CurrentOperator.h.
|
|||||||||
|
Definition at line 21 of file CurrentOperator.h. |
|
|||||||||
|
Definition at line 25 of file CurrentOperator.h. |
|
||||||||||
|
Definition at line 29 of file CurrentOperator.h. |
|
||||||||||||||||
|
apply this force function to the particle.
Reimplemented from ani::GlobalForceOperator< __EntityType >. Definition at line 43 of file CurrentOperator.h. References ani::DynamicSystem< __EntityType >::entities(), ani::GlobalOperator< __EntityType >::EntityTypePtr, and ani::GlobalOperator< __EntityType >::isIgnored(). |
1.2.15