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Todo List

Class ani::CurrentOperator
add viscosity, or rate of acceleration...

Class ani::FireParticle
change to particle, not body

Member ani::GlobalOperator::isIgnored(EntityTypePtr p)
what the hell? what does this kill things?

Class SpiralThing
portme to the new api

Class gator::TravelMethodFactory
for now, you have to modify the code to add your own methods.

Class TriSpring
portme to the new api

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